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| Package ocempgui :: Package widgets :: Module ImageButton :: Class ImageButton |
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object--+ |INotifyable--+ |BaseObject--+ |object--+ | | |Sprite--+ |BaseWidget--+ |Bin--+ |ButtonBase--+ | ImageButton
ImageButton (image) -> ImageButton
A button widget class which can display an image.
The ImageButton widget is able to display nearly any kind of image, while providing all the features of the Button widget.
The image to display can be set with the 'picture' attribute or set_picture() method. The image can be either a file name from which the image should be loaded or a pygame.Surface object to display.
button.picture = './image.png' button.set_picture (image_surface)
If the displayed image is loaded from a file, its file path will be saved in the 'path' attribute. This also can be used to determine, whether the image was loaded from a file ('path' contains a file path) or not ('path' is None).
The ImageButton supports different border types by setting its 'border' attribute to a valid value of the BORDER_TYPES constants.
button.border = BORDER_SUNKEN button.set_border (BORDER_SUNKEN)
Default action (invoked by activate()): See the ButtonBase class.
Mnemonic action (invoked by activate_mnemonic()): See the ButtonBase class.
Attributes: text - The text to display on the ImageButton. picture - A pygame.Surface of the set image. path - The path of the set image (if it is loaded from a file). border - The border style to set for the ImageButton.| Method Summary | |
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__init__(self,
image)
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I.draw () -> None | |
I.draw_bg () -> Surface | |
I.get_text () -> string | |
I.set_border (...) -> None | |
I.set_child (...) -> None | |
I.set_picture (...) -> None | |
I.set_state (...) -> None | |
I.set_text (...) -> None | |
| Inherited from ButtonBase | |
B.activate () -> None | |
B.activate_mnemonic (...) -> bool | |
B.notify (...) -> None | |
| Inherited from Bin | |
B.destroy () -> None | |
B.set_depth (...) -> None | |
B.set_event_manager (...) -> None | |
B.set_indexable (...) -> None | |
B.set_padding (...) -> None | |
B.set_sensitive (...) -> None | |
B.update (...) -> None | |
| Inherited from BaseWidget | |
W.check_sizes (...) -> int, int | |
W.create_style () -> WidgetStyle | |
For debugging usage only | |
W.get_style () -> WidgetStyle | |
B.initclass () -> None (Class method) | |
W.lock () -> None | |
W.rect_to_client (...) -> pygame.Rect | |
W.set_dirty (...) -> None | |
W.set_entered (...) -> None | |
W.set_event_area (...) -> None | |
W.set_focus (...) -> bool | |
W.set_index (...) -> None | |
W.set_maximum_size (...) -> None | |
W.set_minimum_size (...) -> None | |
W.set_opacity (...) -> None | |
W.set_position (...) -> None | |
W.set_size (...) -> None | |
W.set_style (...) -> None | |
W.set_tooltip (...) -> None | |
W.unlock () -> None | |
| Inherited from BaseObject | |
B.connect_signal (...) -> EventCallback | |
B.disconnect_signal (...) -> None | |
B.emit (...) -> bool | |
B.run_signal_handlers (...) -> None | |
| Inherited from Sprite | |
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add(group or list of of groups, ...) add a sprite to container | |
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alive() -> bool check to see if the sprite is in any groups | |
groups() -> list of groups list used sprite containers | |
kill() remove this sprite from all groups | |
remove(group or list of groups, ...) remove a sprite from container | |
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| Inherited from object | |
x.__delattr__('name') <==> del x.name | |
x.__getattribute__('name') <==> x.name | |
x.__hash__() <==> hash(x) | |
T.__new__(S, ...) -> a new object with type S, a subtype of T | |
helper for pickle | |
helper for pickle | |
x.__setattr__('name', value) <==> x.name = value | |
x.__str__() <==> str(x) | |
| Property Summary | |
|---|---|
border: The border style to set for the ImageButton. | |
path: The file path of the image. | |
picture: The image to display on the ImageButton. | |
text: The text of the ImageButton. | |
| Inherited from Bin | |
child: The widget hold by the Bin. | |
padding: Additional padding between child and borders. | |
| Inherited from BaseWidget | |
bottom | |
bottomleft | |
bottomright | |
center | |
centerx | |
centery | |
controls: Widgets associated with the widget. | |
depth: The z-axis layer depth of the widget. | |
dirty: Indicates, whether the widget need to be redrawn. | |
entered: Indicates, whether the widget is entered. | |
eventarea: The area, which gets the events. | |
focus: The focus of the widget. | |
h | |
height | |
image: The visible surface of the widget. | |
index: The tab index position of the widget. | |
indexable: The IIndexable, the widget is attached to. | |
left | |
locked: Indicates, whether the widget is locked. | |
maxsize: The maximum size to occupy by the widget. | |
midbottom | |
midleft | |
midright | |
midtop | |
minsize: The guaranteed size of the widget. | |
opacity: The opacity of the widget. | |
position: The position of the topleft corner. | |
rect: The area occupied by the widget. | |
right | |
sensitive: The sensitivity of the widget. | |
size | |
state: The current state of the widget. | |
style: The style of the widget. | |
tooltip: The tool tip text to display for the widget. | |
top | |
topleft | |
topright | |
w | |
width | |
x | |
y | |
| Inherited from BaseObject | |
manager: The event manager to use by the object. | |
| Instance Method Details |
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draw(self)I.draw () -> None Draws the ImageButton surface and places its picture and Label on it.
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draw_bg(self)I.draw_bg () -> Surface Draws the background surface of the ImageButton and returns it. Creates the visible surface of the image button and returns it to the caller. |
get_text(self)I.get_text () -> string Returns the set text of the ImageButton. Returns the text set on the Label of the ImageButton. |
set_border(self, border)I.set_border (...) -> None Sets the border type to be used by the ImageButton. Raises a ValueError, if the passed argument is not a value from BORDER_TYPES |
set_child(self, child=None)I.set_child (...) -> None Sets the Label to display on the ImageButton. Creates a parent-child relationship from the ImageButton to a Label and causes the Label to set its mnemonic widget to the ImageButton. Raises a TypeError, if the passed argument does not inherit from the Label class.
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set_picture(self, image)I.set_picture (...) -> None Sets the image to be displayed on the ImageButton. The image can be either a valid pygame.Surface object or the path to an image file. If the argument is a file, the 'path' attribute will be set to the file path, otherwise it will be None. Raises a TypeError, if the passed argument is not a string, unicode or pygame.Surface. |
set_state(self, state)I.set_state (...) -> None Sets the state of the ImageButton. Sets the state of the ImageButton and causes its child to set its state to the same value. |
set_text(self, text=None)I.set_text (...) -> None Sets the text to display on the ImageButton by referring to the 'text' attribute of its child Label. |
| Property Details |
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borderThe border style to set for the ImageButton.
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pathThe file path of the image.
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pictureThe image to display on the ImageButton.
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textThe text of the ImageButton.
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